Wicked Zombies

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Zombie Game Announcement

August 27th, 2009 by Jay

 

 

We have decided to release the first meaningful teaser for Binary Space’s upcoming game! While we are still giving away very little at this point, we can divulge that the game will be about those rather popular brain hungry zombies. I can hear you groan all the way from Australia, “another zombie game?”. How dare you! …I mean, yes another zombie game! However being a huge zombie movie and game fan I can tell you it will be completely unlike any zombie game before it.

I must have wanted to do a zombie game ever since I first saw Dawn of the Dead who knows how many years ago. Then when the new version of that movie came out, shortly followed by 28 days later and others, I developed a bit of an interest in all things zombie and survivalist. I’ve wasted many an hour and much of my own precious brainz playing Left 4 Dead, The Last Stand 1 and 2, and also tried out Pop Caps latest game Plants Vs Zombies, however I can’t understand all the hype surrounding it. I’ve also devoured World War Z (did you know the movie is coming out end of this year?), The Zombie Survival Guide and numerous other zombie novels. The only thing remaining is to go on one of those zombie walks…hmmm.

When compared to existing zombie games, ours will be in an untried and untested genre, with different game play, and quite different graphics. The game has just reached its first playable state, which is quite exciting, and the scariest thing about it is that the game play will present a lot of new challenges that haven’t really been tackled before. Well I can’t say much more but I’m confident we will soon be bringing you zombie madness in a way that should get you pretty excited.

 

The concept art you are looking at here was illustrated by myself (Jay) and it’s one of my first few attempts at any sort of “real art”, drawn using Photoshop CS2 and a Wacom. This particular image was copied from a photograph of a foggy street in the US, where I could envisage people leaning from windows and firing out. So I copied the street and then added in the people and zombies afterwards, keeping their forms extremely simple to hide my lack of skills in that department! I feel it works well for the subject matter though, luckily for me! It could probably use another zombie up closer so you really know what they are, but I’m on a bit of a schedule and my skills possibly aren’t developed enough to tackle a highly detailed rotting corpse close up!

Finally try not to read into the image too much, its much like the box art from old Amiga games – it certainly doesn’t represent the game play, genre or POV at all! Well, it does a little

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There is a lot that the Gaming community has not got about the Zombie genre. They adapt the themes decently well, BUT.....

I want a zombie game like the old Res evil games. I want hard to kill zombies, I want to jump. I like the new resident evil games, but they are to action, not enough surprise and jump like the older ones. What I think Im saying is.....

I want a game where I can put 20 rounds in the Zombies chest, and it doesnt die. I want a remake of Res evil outbreak if its multiplayer. I dont want a game where I hack at the zombies head, and after so many swings it pops off, I want to see its neck brake, I want to get the machete stuck in it while its coming for me,I want to blow the zombie in half, and it still crawl at me. and it still try to bite at me. I want infection to matter in a zombie game.... I want bonus point for bizarre kills, and I want it to be horrific, yet dark humorous at the same time.

Oh,and I want a pick-up. I want to be able to put a rope around the zombies neck, jump in the truck, and drag that stench through the street. Make a game like that, and I'll buy the first copy.
now that sounds like a game to play! lol.
ya mean ya want the old scare the fuck out of ya games...like when doom first came out and ya just had to play it in the dark.
i miss the old style terror games myself...they need to do more like those.
i mean imagine stuck in a house, lows on ammo, and not knowing what the fuck is in the next room!
we need to bring terror back to terror games...would love to see something like sec2 made into a game...that would leave a brown stain in my pants.
yes.....yes yes yes.

If you REALLY want to add a twist to it, make it a lot of self preservation vs. humane situations for multi.

your cruching a team mate. shes hurt and limping ....
you make it to a closet to rest. She sounds like shes starting to turn as the lights start to dim from generator putters. Do you shoot her before its too late? Maybe she has time to fight and die fighting? keep her alive?

Stuff like this. Games that make you go "Hell, I need to play this again just to see what that choice would have impacted.."

Oh yeah, and a zombie game with a little butterfly effect, very nice...


Fatal Frame II: Crimson Butterfly
November 19, 2003 - If you're a fan of the oft-criticized survival horror sub-genre, then the Strapline above probably tells you everything that you need to know. Developed by the same team responsible for last year's Fatal Frame (and before that Deception), the newly unveiled Crimson Butterfly aims to improve on its predecessor in just about every way.

Bigger, longer, and scarier than the original, Butterfly not only manages to do exactly what it sets out to do, it also succeeds in becoming one of the best pure adventures on the PlayStation 2 thus far. In fact, it's probably only eclipsed by the stellar Silent Hill series -- and even that could just be a matter of opinion. Either way, it's most definitely a bloodcurdling experience.

Story
Set almost two generations before the events of the first game, Fatal Frame II isn't a true sequel to Miku's Himuro Mansion exploits at all. But rather, it sets up the back-story revolving around the mystical "Camera Obscura" and its purpose in the 30 years before Miku grabbed it for her brother. Far more open and less confined than the location provided in the original adventure, Fatal Frame II moves out of a giant house and into an abandoned village deep in the Japanese forest. This change of setting definitely serves as the first clue towards establishing that Crimson Butterfly is not only much larger in scope, but also in range of evil.

The plot begins with pre-teen twin sisters Mio and Mayu enjoying the natural scenery in the proximity of a running stream. Shown through a combination of flashbacks and modern imagery, it's revealed that Mayu once received a devastating injury when the two were younger; an accident that left her leg permanently scarred and slightly limp. As the pair reminisces about that fateful day, Mayu becomes fascinated with a crimson butterfly fluttering about in the distance. Almost trance-like, she follows it deep into the woods before her sister Mio begins to follow her. As Mio runs past a bizarre tablet with a carving of double figures, the scenery suddenly shifts to nighttime landscape with Mio and Mayu standing alone in the peaks of the Forest Mountains. Overlooking an abandoned village with nowhere else to go, the pair must descend into the creepy township to figure out what has happened to them. And from there, things really start to get interesting.
To reveal anything else would be a disservice to the readers who partake in it; but it's pretty obvious by the game's roots that the duo will eventually run into spirits that they have to exorcize with an enchanted camera. Told through a series of dream sequences, flashbacks, and current events via the perspectives of multiple characters, Fatal Frame II weaves quite a complicated tale. Rife with horror, intrigue, and a ton of personal loss, the plotline is never over-embellished and creeped us out with a stunning consistency. Make no mistake about it; it's one of the scariest videogames that we've ever played.

Best of all, Fatal Frame II turns out to be far less predictable that what's expected, with a small set of interesting characters, realistic plot devices, and hidden sub-chapters that players can enjoy separate from the main adventure. Much like its predecessor, Crimson Butterfly also builds its suspense by terrifying you with what you don't see rather than what you do. In short, it's the complete antithesis of the Resident Evil series and regardless of which one of the multiple endings you uncover by journey's end, you can be assured that none of them are what you imagined.

Gameplay
Since Fatal Frame II takes such a drastic departure from the mechanics of Resident Evil and Silent Hill, it plays out much differently than your typical survival horror title does. Though the control scheme is setup almost identically to those two (along with alternate schematics for more precise three-dimensional movement), your actions within the fixed-camera environment are far more passive-aggressive. You see, Crimson Butterfly isn't about beating down Frankenstein's Monster with clubs or blasting 52 holes into hordes of zombies; but instead, offers something far more simple: Take a phantasm's picture with your enchanted camera and steal its soul -- thereby exorcizing it from the village and saving your young behind for yet another encounter
- from ing game review website

i played the hell out of this game (with the lights on)
and i jumped at every little sound, jumped every time i even heard the wind blow.
the cut movies are fucking outstanding...itfelt like i was watching the ring!
if ya ever run across this little slice of hell buy it!
and i dare ya to play with the lights off..
klowny. i got one thing to say here. FARGIN AWSOME DUDE!!! great find. thanks a ton. as you know, i am a dead frontier fan.
and made by the same peeps!
i downloaded all three...hint for first game...stay in the bathroom
got it! thanks red.
you are not gonna believe this one!
http://www.keepbusy.net/play.php?id=the-torture-game-3
it is a great stress releave...perfect for the serial killers in us all.
i have played this game. awsome. gives plenty of ideas on what to do to a person who betrays his people during the Z-WAR.
i don't know of any games other than dead rising, but i know the new resident evil movie comes out September 10th

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